Discuss game dev, analyze complex books, and learn to work with criticism - all at the game developers book club meeting. The format of the meeting is a discussion with a host and participants. Game dev is not just code, design, and mechanics, but also a deep understanding of game worlds, narrative techniques, and theoretical foundations. Game developers, regardless of their level of experience, are always looking for ways to improve their skills, broaden their horizons, and exchange opinions with colleagues. The game developers book club meeting is a great opportunity to combine theory and practice. Participants will discuss important aspects of the industry: which books are worth reading, which concepts help in creating unique game worlds, and how to work with criticism. The discussion will cover the most relevant questions that concern developers and allow for a view of the industry from different angles. The host of the meeting is Evgeny Medvedev, a game tester since 2012. He will share his experience working in game dev, talk about how to apply knowledge in practice, and how to get the most out of professional communication. The format of the meeting is an open discussion where everyone can ask their questions, share thoughts, or just listen and be inspired. It will be interesting for both those who are just starting their journey in game development and those who are already working in the industry. Where to go in Moscow today, knows KudaGo.