What makes a player a true co-author of the story? The lecture "Plot in Games: Gamer - Spectator... or Co-Author?" will unveil the behind-the-scenes of game design. You will learn how narrative works, why choice is important, and how games shape emotions. In modern game design, the plot is not just a backdrop, but a crucial tool for immersion. How do games transform the player from a passive spectator into an active co-author of the story? How do choice mechanics work, and why do we feel responsible for every action we take in the virtual world? These and other questions will be revealed in the second lecture of the series "How Game Universes Are Created," conducted by Sergey Chekmaev - a science fiction writer, game scriptwriter, and member of the board of the Union of Writers of Russia. Where to go with children in Moscow can be found on KudaGo.