If stories in your head are stuck at the sketch level, this lecture-workshop will help bring them to a solid plot. With Alexander Sordo, participants will analyze entry points into the story, learn to develop ideas, strengthen conflicts, and eliminate clichés to create captivating, coherent narratives. Every genre-from literary novels to computer games-has an invisible framework that holds the attention of the reader or player. In this meeting, we will discuss how such a framework is structured and where to start working on a story so that it does not fall apart after the first chapters or scenes. Lecturer Alexander Sordo addresses common fears and dead ends that arise for those who regularly come up with stories. Listeners will get acquainted with different entry points into the plot: from character to world or key event. Examples will show how the choice of the initial anchor affects the dynamics, depth of conflict, and how easily the story can be developed further. A separate block is dedicated to tools that help spark imagination and stop fearing the blank page. Participants will learn which exercises help break out of creative blocks, how to capture random ideas so they don’t get lost, and how short sketches grow into substantial narratives with vivid characters. An important part of the session is working with complicating the story. It will be shown how to add branches, twists, and hidden connections to the main line while maintaining the logic and internal coherence of what is happening. We will discuss why readers enjoy unexpected endings and what techniques help prepare such a conclusion without sacrificing plausibility. In the practical block, participants will try to assemble their own concept: from the initial assumption to the sequence of key scenes. Common clichés that hinder stories from sounding fresh will also be analyzed, and ways to bypass standard solutions will be proposed. An experiment is also planned, during which it will be possible to see how plots develop differently.