The museum game helps to see Soviet everyday life through cards - items that once defined access to the most essential goods. Participants will learn how the card system worked in the USSR and then try their hand at a tabletop role-playing game about scarcity, choice, and the ability to achieve their goals in conditions of constant shortage. This program offers a way to talk about the economy not through dry schemes and numbers, but through everyday experiences that are easy to imagine and hard to forget. Today, a card is associated with banks, transportation, or discounts, but in the 20th century, this word represented a completely different reality. The card system was part of life, a way to obtain products, and at the same time a symbol of scarcity, restrictions, and a constant struggle for the most ordinary things. That is why the topic is perceived so vividly: it allows one to feel how the Soviet economy worked at the level of a specific person. Where to go with children in Yekaterinburg can be found on KudaGo.